Tijana Todorovic

Abstract

The thesis analyses how film genre elements are used in Jovan Jovanovic’s fiction films, through prism of archetypes and postmodernism. In order to get a better picture what the genre elements are, genre film is explained in theoretical part of the thesis, as the other mentioned concepts, that will be applied in analytical chapter. Also, to improve our understanding of Jovanovic’s films, this paper also explores the time in which director was working.

Sivasudhan Balamanohar

Abstract

By discussing the cinematographic challenges faced and how they were dealt with in a student film, the present work seeks to develop a better understanding of the role and responsibilities of a cinematographer. As a foundation, the report defines all the processes involved in the process of cinematography at different stages in film making. The report then takes on a case study about all the processes involved in the making of the student short fiction film ‘Aceitação’. Followed by discussing the various challenges faced in the filming of long take films from a cinematographic stand point and also by giving an insight into the workflow of the process, my study & findings in this paper are a documentation of the processes I used throughout the three stages of film making process while working on the project ‘Aceitação’. In summary, the report dwells on how the process of cinematography demands equally a technical & aesthetical approach at all times, by discussing the choices that are an integral part of it.

Sina Saral

Abstract

This technical report discussed the experience that the producer had during the filmmaking process of the micro-budget short film ‘BRUXA’, produced under the Kino Eyes Master’s program. It does that by focusing on the pre-production stage and pinpointing creative decisions that have been made by the producer and the creative team, particularly in casting. It reflects upon the importance of pre-production and how casting choices can affect later stages of the film, namely production and post-production. Finally, it draws conclusions on the need for adapting to complications encountered within the process of making the film to be able to achieve a satisfying final product.

Vita Tae Zorat

Abstract

The atmosphere of a movie is the main element that can shape the perception of space, time and characters in a designed filmic world. This claim is based on the fact that atmospheres can be seen as moods that exist a priori, which do not create elements, but rather present them in one particular crafted way. By transpiring through every shot, the atmosphere acquires power when meeting the perceiving mind of the audience. When an atmosphere is consistent, all actions that appear in the movie will then have a reason to be in that specific way. As many elements are at the base of a film creation, from the narrative to the character's development, it is the atmosphere that can unify them and build one unique coherent world. Said world should be able to give the impression of existing through and beyond the film itself. In fact, entering a dimmed lit silent church in which light shapes the environment through dust particles, for example, can definitely give a different impression than a fully bright and colourful chaotic one. Two atmosphere are here in contrast and, by experiencing one of them, it is almost impossible to imagine the other existing. To visualize and design a specific atmosphere is hence one of the main tasks for a cinematographer. By choosing and combining all cinematographic tools such as camera placement, light design, colors and framing, the determined atmosphere should always be kept in mind. In the context of the short movie Bruxa a series of film theories and studies were analysed in order to develop the director's vision and to detect the main characteristics of this film's world, as well as their effect on the audience. A ghostly, erratic and grim atmosphere, in which day seems never to come, was then built accordingly.

Sai Krishna Koppolu

Abstract

Editing is one of the most important tasks in filmmaking, both narratively & aesthetically. The present work seeks to develop a better understanding of the role of the editor in film. As a starting point, the report defines the process of editing & the technical aspects involved in it. The report takes on a case study about how the process of editing the short fiction film ‘O Lobo’ led to the change in narrative, the protagonist & ended up as a significantly different film ‘Bruxa’, followed by a statistical overview & insight into the workflow of the project. My study & findings in this paper will be a guide to the process I used throughout the three stages of filmmaking while working on the project ‘Bruxa’. In summary, the research includes how the process of editing can affect a film’s narrative & discusses the technical & aesthetic choices that are an integral part of it.

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